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Other PC Games Thread.
So with the film and music threads still going and being discussed... why don't we get some discussion going on something on topic to the board? What other games are you playing now?
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Vigil 
Torchlight 
Loot! Make sure to play on very-hard, cause normal is way too easy... So addictive. 
Argh 
If Torchlight gets released in a sexy box it will be the first game since fucking S.T.A.Lhas encountered a problem I will buy. It is a bit too WoWish for my taste, I would like a proper inventory, diablo-ish character screen and icons for the spells(?). The font is kinda hard to read (at least in 800x600). And sometimes there is just a bit much effects. I prefer high detail "epic" like Diablo but well played just 2 hours non-stop. 
Spirit 
What do you mean by proper inventory? YOu mean where objects take up various space?
I'm happy they ditched that, I hated playing tetris with my items in diablo2, and diablo 3 has gone with the 1-slot-per-item technique too if you check the videos. 
 
diablo 3 has gone with the 1-slot-per-item technique too if you check the videos

AFAIK they ditched that and went back to tetris. 
Inventory Snake 
It is possible to retain the idea of items taking different space within an inventory without having to worry about tetris.

The simplest, but not very practical way, is just to make the inventory 1-dimensional. That way all packings are optimal, and there is nothing to worry about. Nobody really wants to have to scroll down a very tall inventory which is only one box wide though, so a better interface to that inventory would be needed

The idea I just had was to take that 1 dimensional representation of the inventory, and then just have it snake up and down the screen. That way you can render the whole thing in a square area, but the areas that items occupy sometimes bend around corners.

You might have to work a little harder to display icons for the items within their space, which could be tall and thin, or irregularly shaped at a corner. Perhaps a tileable texture which conveys item type would fill the space in background. Then an icon could float to fit in the tallest continuous space the item occupies. Since you're always guaranteed ceil(item_size/2) height, even on a corner, you could still have that icon as fixed height. 
 
Yeah, I like actually seeing the items in the inventory. The 1 slot just makes it harder to see what is what. :)

I forgot to say that Normal mode is really really easy. I guess I should have started harder but now I don't want to start again. 
Spirit 
Very hard is alot funner yeah, normal was boring. =\

Preach, well, you can always go for a weight system otherwise... but I like that even less I think. 
I Think The Weight System In Stalker 
worked very well. 
Felipe 
felipe 
Felipe 
felipe 
Felipe 
... nice try... so please now post what you really meant :P 
Shambler 
shambler 
Disassemble The Radio! 
It's a flash game fairly similar to "escape the room" type flash puzzle games, but now you're trying to disassemble a radio:

http://gam.ebb.jp/kaitai1.html 
That Was Fun. 
I liked that the one part wasn't a hard fail. That would have pissed me off... 
 
yeah, i got a little annoyed for a bit then figured it out. :P 
Stuck 
Did not make any sense to me, the dismantle radio puzzle, turned the various dials and nothing happened, no visual clues about what is going on. I usually dismantle stuff with a screwdriver! :P 
Got It 
ok that was cool, but what confused me was the wording, the icon in the top right said 'back' which really mean't, turn the radio around and look at the back. The word back usually means go backwards in a menu or an option. Oh well ... 
Risen 
It's basically Gothic 2 with better graphics. And since I'm a G1/2 fanboy, I totally enjoyed the hell out of this game. Awesome atmosphere, I had a great time.

There's a demo, too. 
Risen 
What negke said, I approve. 
Torchlight Demo 
Just spent about 2 or 3 hours playing this through to the end, and its a great little game!

Its pure Diablo, with a new lick of (very colourful) paint. It brings back some fond memories for me of slashing through Diablo 2.

+ Runs great even on my shitbag of a pc, I could even turn on AA!

+ Doesn't pretend to be anything more than a clickfest dungeon crawler, and thats cool with me.

+ The dog is a great idea, you can send it back to town with all your vendor trash and it will sell it all for you, so you can carry on killing things :)

- Voice "acting" is appallingly bad! Kinda made me laugh though.

- As others said, its easy as pie even on normal skill, I should have played on hard. PLAY ON HARD!

- I cared less about the quests in this game than I do in WoW. Half the time I would just be content to kill things, and when a quest item popped up it was just a nice perk :P

Very tempted to buy the full version of this, I think I'll try out the other 2 classes 1st though, the mage was good fun however! 
Errrr 
isn't this exactly like what fate was? what happens when you clone a clone of a game? o.0 
Well... 
It just makes another fun game?
Most of the Torchlight guys are the original developers of Diablo1 from Blizzard North, so they can do whatever they want with this type of game as far as I'm concerned.

I'm almost done playing through on Very Hard with an Alchemist, and I've had a blast, just good old hack-n-slash fun, if you like Diablo like games it's definitely worth it (cheap too). 
Yeah 
The pet sounds like a carbon copy from Fate - sending it to sell stuff, transforming it with fish. 
Although 
Doesn't seem as soulless as Fate was, doesn't tempt me enough to waste any of my precious free time. 
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