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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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Emailed In 
I got a LAN party to attend on Saturday, so I've emailed my entry to Starbuck. Catch ya all Sunday. 
Ta Megazoid 
nt 
is its not anyone's who frequent these forums... I doubt any of us have ever been laid, let alone havea child. Maybe Martha Stewart's? It's colorful.

Obviously Mike Woodham has children. Can't remember how many exactly. 
I Can't Believe This ... 
... but yes, two - My Babies - only they're not really babies any more (they don't even live at home now). But they are what got me started in Quake. So in one respect I appear to be quite the little expert in this forum!!

However, back to Speedmapping, chaps. 
Oooops! 
and chappesses. 
Stabuck, 
i sent the map to scampie, so there's nothing to worry about now on that front. 
Got It Necros! 
don't need to worry about my date here... ;D :D :D 
Need More Info 
Hello All, I have a question for you men...
I'm a beginner in Quake map creation (I made some bad try with Thread..) and I would like to know what is the way possible to link different BSP files to create a Pak file
Thanks 
JPLambert 
you mean when you exit 1st map you automatically enter 2nd?
well for that there's trigger_changelevel entity. in its "map" field type filename of the next level and you're done. 
Need More Info... Again.. 
Hello,

Yes, that's it ... but when you are building a pak using existing BSP file (that are not my map), is there a method to provide the "trigger_changelevel" entity or something else like this one to enter automatically in an other precise map ???

Thanks 
Hm... 
you mean, take other people's maps and make them go to each other?

well... it's possible. quark has the functionality to open bsp files, so you can do that and change the changelevel's "map" parameters there... but make sure you have permission to do so. 
About Quark 
OK, and where can I download this software ??? 
Thanks To All... 
... I've found Quark v6.3.0 in free download on sourceforge web site... It seems to be exactly what I need for my "requierements"... Great Thanks for those who help me...
Bye... 
Hello Everybody. 
How is everybody? Sexy, I'm hoping. Anyway, I'm new here. Feel free to play around with my feelings and statements accordingly. I've been playing the speedmap packs a lot and I'm forced to say I have a great admiration for all of them. I adored the recent crap maps, all of them were great, and I loved the parody maps, RPG's showed some really incredible mapping and Starbuck's was a great idea. I also liked Scampie's giant penis from Map pack 49, and don't let me tell you the shambler liked it more than I did. I'll be trying to catch the next event, so I hope to be included. Thanks everyone. 
Hi There! 
um... guess that's all I wanna say really :D 
Jacek, 
you are ugly. 
Hi Jacek & JPLambert 
Nice to see I'm not the only new guy here. :)

While I've been playing quake for 6 years, I've only been mapping a couple of weeks, and I'm kind of slapping myself for not picking up worldcraft earlier. Although I only know the basics at this point, it seems a hell of a lot easier than the Duke3d mapping I did back in '98. The Duke3d editor (Build) crashes if you so much as wink at it, no undo feature a stupid amount of effects to get to grips with.

Anyhoo, can't wait for the next session. *me shuffle impatiently* 
Megazoid 
Save yourself the pain and learn to map with radiant. The only reason to map in worldcraft is out of habit. 
Worldcraft? Pain? 
I found radiant alot more painful/confusing to get started with. I tried it before WC for Q2.

My only major gripe with WC is the p.o.s. 'run' function. But I just use a batch file anyway so it isn't really an issue.

However, if you're looking to expand into other games beyond Quake, Radiant is your best bet by far. 
Well 
I'm not sure what this has to do with speedmapping but Hammer isn't a bad editor. It's very easy to set up and use, very reliable. As far as I'm concerned, the only thing Radiant has over Hammer is a lot easier shortcuts. I would use both but I can't figure out how to set Radiant up for Quake mapping. 
Oh Yeah 
Good luck mapping Jacek 
Happy.. 
Hello,
In response to the message #231, I'm glad too to see there are still remaining some people who are still playing with Quake I... and build some new map as well.. I was feeling like a "jurassik man" with this old great game... and it is really fine to see that I'm not alone...
Bye.. 
Jacek's Also Got 
a small two-map Q1SP at his site, kabsp2.

Not bad, the first one is too dark in places and has a bit unimaginative textures and architecture but the 2nd is better (although smaller). Challenge is pretty good, especially in the 2nd map. 
Hay Megazoid 
I'm an aspiring mapper too ;) 
Jurassik Man 
Are you kidding? It's like 1993 in here! We're still grooving to C&C Music Factory and wondering how the Republicans managed to squander a dynasty. 
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