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I guess I just missed that whole wave since I'm primarily a console gamer these days. The games all look as normal to me on my 360. Maybe it's a widescreen thing as was proposed earlier... 
Thanks Guys Also LULZ 
Me: no im trying to get an mp game going
Him: what game
Me: quake
Him: lol good luck
Him: no one plays that piece of shit
Me: yes they do
Me: www.celephais.net/board
Him: you'd have better luck playing duke 3d
Him: thats all fake
Me: i dont like duke
Me: fake?
Him: no one play quake
Me: check the board
Me: tell them that
Him: that board is fake
Him: and outdated

Right. 
Multiplayer Issues 
It's been quite a long time since I've played Quake online. I remember using zQuake, so I wanted to get a coop game going with a friend. I got the file needed for zQuake so coop would work.

We are using Hamachi, and no matter what she can't seem to connect to me. Just says "no response".

We've tried

connect (hamachi IP)
connect (hamachi IP):27500 (zquake's documented port?)
connect my.actual.ip
connect my.actual.ip:27500

Nothin' works. Any clue? 
I Was Just Playing QW 
using ezquake

But I'm a n00b when it comes to MP, so I dont know. Its pretty easy to work ezquake though! I just got a server from:

http://www.quakeservers.net/

Maybe they'll be able to help.

Although I bet someone here knows how to help :) 
That Board Is Fake 
how could a message board be fake? o.0 
Ricky 
Thanks, although I'd just prefer to get a simple LAN game going. Hamachi never usually fails me. Oddly enough we have better luck in racing games than FPS. 
Sorry Man 
Im no expert. I remember doing a system link back in about 1999 with a serial cable (!), but I dont even know what Hamachi is %)

Have you tried using a standard Quake port (i.e FitzQuake or AguirRe's Modified GlQuake) and then going through the menu system, selecting Multiplayer> Co-Op> then er, TCP/IX (lol)> then "search for games", or something like that, rather than trying to connect to the server manually?

(You can probably tell Im guessing) 
 
how could a message board be fake? o.0

could be populated entirely by forum-spam bots. 
Oh Man 
reminds me of when an answering machine gets a robo-call; machines talking to each other, neither understanding the other.

or every single post could be made manually by one remarkably scary person. 
 

or every single post could be made manually by one remarkably scary person.


OH GOD. Like that (locked) forum with the terrifying furry bastard who talked to himself all day. Haven't got the URL, thankfully. 
Fraqture 
Don't use Hamachi and forward port 27500 in your router/firewall. 
Well, It Works Now 
Thanks Spirit, but something I did got it working. We did in fact use Hamachi, she connected to it's IP -- what I had to do this time was add "-listen 1" parameter to my zQuake shortcut so it gets incoming connection requests. Ta! 
Wow 
I want to read that now. 
Ah... 
i was going to mention "-listen" earlier and figured zquake didn't require it or something... 
 
Ah, I think if you go through the multiplayer menu to create a game it will do that for you. 
Hmm 
Aye, that forum sounds interesting...

And on balance, I'm fair fake 
#16189 
LULZ indeed. Have +1 Quake karma, Fraqture, and welcome aboard :) 
Rocks 
Which seems like an acceptable reason, if you want your game to be about the cutscenes : - p. bwahahha 
StarkMon 
I finished sorting out the HDD problem (I have checked 8 other Maxtor drives and none of them have 'no jumper' for primary slave)

Anyway, I continue to have random crashes in starkmon. I assume it is to do with the ATI card and wonder if anyone else has had problems with ATI/Vista?

Driver rollback? 
Which Engine Are You Using? 
What heapsize do you allocate?

And yes, people continuously complain about their ATI cards not working properly with Quake, including me, the x1300 in a work computer gives horrible "dead" pixels at any reolution, people complain that maps appear too dark, that WC wont let them select brushes in 3D view etc etc etc

The map is right on the limits for standard Quake, pretty much from every possible limit, so that maybe wont help :) 
Thought I'd Go Modern 
fitzquake080.exe -heapsize 128536 -width 1024 -bpp 32 +gl_clear 1 -hipnotic -game quoth +skill 1 +map starkmon

The setting I have always used with Quoth maps (don't know why: reasons buried in the sands of time) 
Ooops 
-width and no -height 
Heh - I Always Just Use 48000 
cause im cleverererer

I dont know why it doesnt work :(
Its the same set up as me! Although I dont use -hipnotic anymore, I just dont see the point :P 
Ooh Nice 
I'm able to load over 3000 new posts without problem now. I imagine some nice board optimization has gone on over the months. 
Perhaps 
there should be pdf compilations of Nitin's movie reviews, and Preach's QuakeC advice so you want have to do that. 
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