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Quake 100 Brush Competition, Version 4.0, Released
The fourth iteration of the 100 Brush Competition has been unleashed. Nineteen Quoth maps to whet your single player Quake appetite. Congratulations to WW on his glorious victory.

Download it here:
http://www.quaketastic.com/files/single_player/maps/100b4.zip

Composite screenshot:
https://imgur.com/a/CLnPKS3
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Final Results 
1st: Deflan'Ka by WW
2nd: Ioian Shorelines by Ionous
3rd: Immortal Reach by Spipper
4th: The Di[g]stortion by Digs
5th: Frostbitten by Ionous
6th: With Apologies to Insomniac by Spud
7th: The Vale of Dream by Redfield
8th: The Teleportation Complex by Newhouse
8th: Beyond and Within by Artistical
8th: Between Dimensions by JCR
11th: Locus Genus by Artistical
11th: Pyro's Barbecue by Newhouse
11th: The Forgotten Station by Artistical
14th: Cerebral Edema by Shotro
14th: The Engineering Department by JCR
16th: The Tutorial by Dumptruck
17th: N-Titties by Shamblernaut
18th: Unwarranted Phlebotomy by DelusionalBear
19th: Ela-V8 by Roman 
Wow Crazy 
Congratulations to everyone! I can't wait to play them. Right now I'm just reading the results and laughing my ass off. 
 
Something in this pack is making the levels hang in the version of Mark_V I am using (version 1.99). 
Managed To Leave My Map Out... 
Correct zip

http://www.quaketastic.com/files/100b4.zip

Mods, if you want to repalce... 
Uh, Disregard Prior 
I'm just overwriting orignal file. So no intervention neeeded. In my defense, it's ultra late. 
Ok, So I Didnt Read This And Just Realised Its For Quoth 
 
Yay 
First batch of demos, doing these in random order, most demos are on skill 2, a few are on skill 3 when I'm in the mood.
Congrats on everyone who made it, some great stuff in here so far!

digs
http://born-robotic.net//stuff/qstuff/demos/100b4_digs_bal.7z
2 demos cause I died alot. Fun map, pretty hard, was playing on skill 3 and ended up switching to skill 2. I think I messed up and didn't record the playthrough I actually finished. I hate the spike traps in the hallways, feels like random damage basically.

jcr
http://born-robotic.net//stuff/qstuff/demos/100b4_jcr_bal.7z
It's the multi-colored grunt parade! Had fun.

newhouse
http://born-robotic.net//stuff/qstuff/demos/100b4_newhouse_bal.7z
The gug is still waiting for something to happen in his life.

redfield
http://born-robotic.net//stuff/qstuff/demos/100b4_redfield_bal.7z
Haha didn't think this would turn out so well, you're becoming the master of gimmicks.

shamblernaut
http://born-robotic.net//stuff/qstuff/demos/100b4_shamblernaut_bal.7z
Free telefrags for everyone!

shotro
http://born-robotic.net//stuff/qstuff/demos/100b4_shotro_bal.7z
I broke it at one point, had to noclip, fun arena map.

spipper
http://born-robotic.net//stuff/qstuff/demos/100b4_spipper_bal.7z
2 Demos, by far my favorite map so far, navigating the structures is super fun, and gameplay was a blast, great work! I want to make am map like this.

spud
http://born-robotic.net//stuff/qstuff/demos/100b4_spud_bal.7z
Simple and fun, theme works nicely.

ww
http://born-robotic.net//stuff/qstuff/demos/100b4_ww_bal.7z
Felt like a standard map, very cool atmosphere, not surprised this one, great job! 
Good Job Everyone 
Nice variety in style and quality. Thanks to all participants. Fucking Quoth, though - if I ever see a Gug again...!

I more or less agree with the ranking, except I would have maybe put The Tutorial slightly higher and the Teleporter Complex defintely lower.
It seems each one of the judges put their main focus on a different aspect, e.g. gameplay or use of Quoth stuff. I think I would have liked a stronger focus, or at least more detailed reasoning on the ways the brush limit was handled in each entry.

Congrats to WW, a well-deserved win. Atmospheric map and good gameplay.
Spipper's is very good, too. Bit of a coagula-like construction, but a destinct style of its own and competently pulled off.
Digs doing typical digs stuff 100b edition!
I like Artisitical's Beyond and Within for it's weirdness and atmosphere. Like a fever-dream of R'hley and a descent into madness like ionous put it.
Pyro's Barbecue has a good layout, and The Forgotten Station isn't bad either in this sense (except too dark), though they could have featured more brush trickery for some better detailing.
ionousel's maps are good as usual, upper tier material. But not necessarily second place imho, more like fourth.
Redfield's level is a very unique experience and he put a lot of effort into it, kudos for that. Still, I wouldn't have included in the ranking due to all the MDLs. Likewise, Shamblernaut's map should have been out of competition, too, since brush cloning is cheating. And tbh, considering it IS using model hacks, it could have been better.
Honorable mention to Roman. I didn't even seriously attempt the map, because I'm so bad at platforming. But the map does have its place in the pack for sure. Looks like a tech demo of sorts. 
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