
Maps Look Almost As Epic As News Post!
#1 posted by
Shambler on 2020/01/15 09:44:04

-heapsize 524288
#2 posted by
CV on 2020/01/15 11:16:49
not enough for shib8 on my system. It runs with -heapsize 1024000

So Many Releases For Quake And It's Only Mid-January!
#4 posted by
Gioyo3aa on 2020/01/15 13:37:37
That's wonderful, I look forward to having enough time to play this and the rest. Could this be Quake's year? Will necros release a sequel to the Altar of Storms? Will Tronyn make a comeback and release a 1TB episode? Skybox's the limit!
Congratulations!!! Now to find some time to play these!

Wow!
#6 posted by
Flint on 2020/01/15 19:29:47
Crazy how ambitious these maps are. I can't believe they still fit in 8192 unit box. Or did you lift this restriction somehow?
#7 posted by
metlslime on 2020/01/15 20:28:32
sv_protocol 999 would let the map go past the 8219 limits

This
Really is a major mapping milestone. I don't think we have ever had a series of maps powered by such unbridled ambition as shib1-8.
Kudos to Orl for pulling it off, and I really hope this isn't your last word.

Thank You Onetruepurple
#10 posted by
Orl on 2020/01/16 21:18:13
And to all who have commented thus far. But I want make known that unless otherwise announced, this is my last major map contribution to Quake. This does not mean I am leaving the community, I have no desire to do that. I'll always be around. But as far as mapping I feel I have hit my creative limit. Not to mention other outside factors getting involved, until I can get my life back on a path that I want it to be, I consider this to be my finale. But it is not set in stone.
#11 posted by
lpowell on 2020/01/18 02:22:35
Gonna play this later but I wanted to say congratulations... your last two map packs have been stunning and I have no doubts about this one. Glad you went with a gameplay mod too, and Drake is a good one.

Good Stuff
#12 posted by
faelnor on 2020/01/19 14:33:26
The sense of scale is amazing and awe-inspiring, I would say unique in Quake maps.
Getting some Thief vibes in mission two.
Thank you and congrats!

VkQuake Support
#13 posted by
Orl on 2020/01/24 19:39:43
I neglected to mention that vkQuake, a Vulkan version of Quakespasm does work with Part 2. You may see a performance increase depending on your hardware.
https://github.com/Novum/vkQuake
#14 posted by
lpowell on 2020/01/24 22:53:14
Played the first two maps in two long separate sittings. Shib6 has some incredible scenery, outdoing almost anything in Ter Shib Part 1, the aurora effect in particular. I did find a bug in Quakespasm (latest version) where if you enter it from the lower level at the wrong angle you can fall out of the map, though thankfully noclipping back up didn't seem to break anything. Shib7 was, well, incredible, possibly my favorite sandbox-style map in Quake, one of my favorite maps. I'm speechless. All I can say is you did it, man.
I haven't played shib8 yet, but my framerate on that map is MUCH lower compared to the previous two. It won't keep me from playing it though, I just haven't got to it yet.