
New Builds (0.85.10-r980)
New prerelease builds uploaded at
http://quakespasm.sf.net/devel/
win32:
http://quakespasm.sf.net/devel/quakespasm-0.85.10-r980_windows.zip
win64:
http://quakespasm.sf.net/devel/quakespasm-0.85.10-r980_win64.zip
macosx:
http://quakespasm.sf.net/devel/QuakeSpasm-0.85.10-macosx-r980.zip
Linux users can checkout the svn and build for themselves.
Changes since the previous r958 test builds from Aug. 08 include:
FSAA support, fence textures support, brush model drawing speedup,
better cross-map demo playback support, and increased limits for
MAX_ENT_LEAFS (32), MAX_EFRAGS (4096) and MAX_CHANNELS (1024).
For more detailed list of changes see the READE file (or browse the
svn history.)