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ADSP: Dm2rmx_sham: "Acidophilus"
Another map. This time for Arcane Dimensions, and in honour of dumptruck_ds:

[19:23] dumptruck_ds: even with 46 id1 speed maps AD is getting clobbered.
...
[21:10] dumptruck_ds: dm2 is best looking stock dm IMO

So there!

Download:
http://www.quaketastic.com/files/single_player/ad_dm2rmx_sham.zip
(Skybox included, goes in id1\gfx\env)

Screenshots:
http://www.quaketastic.com/files/screen_shots/dm2sham1.jpg
http://www.quaketastic.com/files/screen_shots/dm2sham2.jpg
http://www.quaketastic.com/files/screen_shots/dm2sham3.jpg

Requires AD 1.7.0 or 1.7.1

Updated version with exit bug hopefully fixed.
13 Comments
Sm188 "progs_dump" Pack!
Over the last few days a few of us made maps for the progs_dump tools. 8 maps altogether!

Download:
dropbox
quaketastic

Preview:
Breezeep
Dumptruck_ds
Ing-ing
Ionous
JCR
Nostalgick
Queenjazz
Yoder
11 Comments
Q1SP: DM6RMX: "The Dark Portal"
I managed to finish an old half-finished map I had sitting around on my computer collecting virtual dust after I got inspired by how healthy and active the community still is after all these years. I've fallen in love with the new tools too, so hopefully there will be more maps after this!

Although this map is based on DM6 - The Dark Zone, it's hard to make out any of the original elements, as I changed the map so much to make way for a compelling single player experience. All skill levels are supported, along with (untested) coop and deathmatch modes.

Here's the file: https://drive.google.com/open?id=1OOwMgkum8TF-LZO9DUINPrM7ZnLauGwk

Screenshots here: https://imgur.com/a/KAxi8oR
47 Comments
Quake Level Design Starter Kit
Months ago, dumptruck_ds published a Quickstart tutorial to create a basic files and directory structure, including few tools, in order to make maps for Quake, Quake 2 or Hexen 2.

So, I managed to publish to GitHub a "Ready-to-Use" Starter Kit based on this idea. You can clone it or download a ZIP release.

It features Quakespasm 0.93.1, TrenchBroom 2.0.6, ericw-tools 0.18.1, ne_q1spCompilingGui 1.0.3 and id/hipnotic/rogue/ctf4 textures.

Check it out!
14 Comments
New Q1SP/MOD: The Deepness Below
Take a strange and fantastical journey to the bottom of the sea. Encounter beings never seen before and uncover the legend of the Sea Witch...

A small mod featuring many new assets. Designed for single player, but coop is supported.
Currently only Quakespasm v0.93 and Quakespasm Spiked v0.93.1 are the only supported engines. (See note about MarkV in README, it cannot display one model correctly as of v1.99.)

Please see the deepness_README for full instructions, story, credits and more. You will launch the mod as any other (game deeepness) and start a new game from the menu.

A big thanks to everyone that supported me in making this most strange mod. It wouldn't have been possible without all the help.

Screens:
https://i.imgur.com/4lWsruV.png
https://i.imgur.com/FEEG3GK.png
https://i.imgur.com/5qOreDo.png

DOWNLOAD:
http://www.quaketastic.com/files/single_player/deepness.zip

Cheers!
10 Comments
[11:29 AM] DraQu: What About My Ugly Speedmap
A madfox textured speedmap by DraQu.

Screen #1
Screen #2
Screen #3

Download
12 Comments
Q1SP Mod DevKit - Progs_dump
progs_dump is a QuakeC compilation intended to give Quake mappers more creative options than “vanilla” Quake, while retaining the look, feel and gameplay of the original.

Features include:

* trigger spawned monsters
* custom sounds (ambient and triggered)
* custom models and sprites with optional animation frames
* multiple targets, targetnames and killtargets
* custom trigger_push (can be used for water currents, et al.)
* enhanced triggers (start off and is_waiting flag to delay triggering)
* enhanced plats (toggle, start at bottom, etc.)
* trigger_setgravity (on player and / or monsters)
* trigger_usekey (trigger volume that requires a key to fire)
* tele_fog (play teleport effect e.g. disappearing monsters)
* Rotfish fixes


Sample Maps by Ionous, Mclogenog and dumptruck_ds

Please read the manual for full details.

NOTE: If you use this DevKit, your map should be released as a stand-alone mod and installed into its own folder in the Quake directory. This is not intended to be a mod that people make and release content for.

Screenshots:

Ionous' map
Yoder's map
dumptruck's map
Ionous' 2nd map

There will be some bugs. I'll do my best to keep this updated regularly. I hope you find it useful!

4mb download on Quaketastic.
Or on Dropbox

Source on Github
29 Comments
Q1SP: Shamsp3: "The Age Of The No Penis Mapper"
Small semi-speedmap inspired by Baker's words of wisdom in the penis thread above. Features coop compatibility and hopefully coop-suitable gameplay (may or may not be brutal in SP skill 2).

Obviously as a 2-3 day map it's fairly primitive, but I had a lot of fun making it and it suits the "make decent but not excessively ambitious maps" ethos I promote to newer mappers.

Download:
http://quaketastic.com/files/shamsp3.zip

Screenshot:
http://quaketastic.com/files/shamsp3.jpg
20 Comments
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