april 26, 1998 (ver 1.1) ================================================================ Title : The Crawling Chaos Original Release : december 3, 1997 Filenames : chaos.zip, chaos.bsp, chaos.txt(this file) Author : john fitzgibbons Email Address : johnfitz@u.washington.edu Homepage : http://weber.u.washington.edu/~johnfitz/ Description : New(4-26-98): i fixed the bug that made gl-quake load the wrong slime texture sometimes. i also put a DM-only bridge in the room with a big pipe in it, it heavily improved the DM flow of the map. quake 1 single player level. this is kind of the ogre homeworld, except that the sky is blue. Watch out for pools of acid! Intended to be played on hard. I wish i could add more monsters to nightmare... only 3 skill settings is annoying. When you win, you get to find out what my favorite id SPQ level is. This is my first real level, made with thred(arggggh) Yes, thred. I am so impressed with Critters, i still can't see how jim lowell did some of that stuff with such a handicap like thred. Thred was once great, but it paid the price of stagnation. Hope you enjoy it, 'cause my GPA didn't.. Additional Credits to : the guys at id the thred/qworkshop mailing list, especially(by alpha): andrew mcintyre, jeffrey clark, jetlag, crash, hal 9000, speed, noel weer, dead meat, root beer, and todd eichmann SPQ level heaven, for the fun and the high standards Crash and Talon's Strike, ditto my girlfriend Check out my homepage at: http://weber.u.washington.edu/~johnfitz/ Check out the ancient Thred homepage at: http://www.visi.com/~jlowell/thred ================================================================ * Play Information * Single Player : YES! Cooperative : Yes, you have to divvy up the weapons tho. Deathmatch : Yes, pretty fun too. Difficulty Settings : yes, but play it on hard for the real experience! New Sounds : No New Graphics : Yes, 4 or 5 textures of my own creation. New Music : yeah, 10 new tracks only $199.95. order today!(cash only please) Demos Replaced : None CD track : Nine(yes) * Construction * Base : New level from scratch Editor(s) used : Thred Wordpad qED for a few texture alignments on buttons, and entity touch-ups quark for recent changes for textures : Mipdip Adobe Photodeluxe paint Known Bugs : NONE! (mail me if you disagreee) Build Time : months and months Texture Wad used : Altair(very plain metal stuff plus my own textures) Compile machine : p166 32 megs RAM TreeQBSP Time : 264 sec Arghlite (-extra) Time : 901 sec rVIS (-level 4) Time : 633 sec so total about 30 minutes... Brushes : 1715 Entities : 590, 281 are lights Models : 87, composed of 152 brushes * Other Info * Quote in shambler pit is from HP Lovecraft. * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. Authors MAY use my original textures included in this bsp file provided that they give me credit. This BSP may be distributed ONLY over the Internet and/or BBS systems, and must be accompanied by this text file in its unaltered form. You are NOT authorized to put this BSP on any CD or distribute it in any way without my explicit written permission, and only after meeting my terms. The contents of the file are copyright myself and id software. cdrom.com can distribute this as per their agreement. You have the right to offer me a job because you are impressed with this(or even if you are not.) * THRED LISCENSE INFORMATION * This map was made with Thred. It is acceptable to distribute this map over the Internet and BBS systems for free. It is not acceptable to play this map on a commercial Internet server. It is also not acceptable to charge for this map in any way or charge for distribution of this map. This includes CD-ROM collections of all kinds.