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Return Of Our Favourite Environment?
Consider the chronology:

Wolfenstein 3D [Germany]
DooM I/II [Phobos/Mars]
Quake [Base/Metal/Runic]
Quake II [Stroggos]
-------------------
RTCW [Germany]
DooM III [Mars]
Quake IV [Stroggos]

Quake V?

Surely it's time for our favourite 'world-environment' to return at some point in the forseeable future?

If id continue their apparent policy of recycling environments for future SP releases, I would guess it's only a matter of time before the wonderful mix of themes seen in the Quake universe are resurrected.

Discuss; if you want to; and if you don't think this is a really lame excuse of a thread just to get a bit of life into FUNC_ during the long, hot, slow summer months...
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After Reading Masters Of Doom... 
I tend to agree with Kell. It was a combination of all of those people that made the original id games as good as they were. After Quake was released id started hemmoraging the talent (Carmack does not count as he is the engine guy and not a level designer per se). As far as what Q4 will be like, who knows. I have not seen the leaked screenies so... 
Q4 
is doom3 with a different jacket on from the looks of it. Though what a nice jacket it is, mmmmmm leather... :D 
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