News | Forum | People | FAQ | Links | Search | Register | Log in
Quake Done 100% Quick Lite 2
The Quake done Quick site has been updated with a new release today to celebrate Quake's 10th anniversary. Quake done 100% Quick lite 2 is an easy 100% run through Quake, finishing in 33:33. Included in the PAK downloads you will find a standard first-person run as well as a recammed movie version. There's even an AVI version available for those that don't have Quake installed (which is equal a death penalty in many countries). This release must be one of the finest QdQ releases in many years!

http://speeddemosarchive.com/quake/qdq/

Note: The AVI doesn't include the recammed demos, and it's slighty different from the first person run, so downloading the FULL release is recommended.
First | Previous | Next | Last
:) 
 
Awesome! 
The whole thing, really :)

I loved the recams and the subtle little touches, like the message and slowdown when the pent runs out milliseconds after a grenade/rocket jump.

Oh, and excellent camera work throughout!

Great job! 
Yay 
I has to be said, it's very nice to see people enjoying this release, it was a lot of work. I only did a couple of recams and some programming -- I guess most praise should go to Mandel for the death march at the end and to Stubgaard for getting the thing to actually happen, but we should also thank Warkosign for his cool and very speedily produced recams -- about 6 weeks ago, we only had recams for about half the runs...

Who's waiting for qdqwavp2 then? :-) 
Err.. 
everybody? :D 
Wowzers 
Excellent (as usual from QdQ). I've watched it twice already.

The intermission kills were wacky, but that has already been discussed enough.

My favorite recam moment was in Gloom Keep, with the camera looking at the second-level walkway: a severed fiend-head bounces up from below, followed a second later by the rocket-jumping Player. Kewl.

One kind of odd moment that I'm almost embarrassed to admit: When the secret level The Underearth started, I didn't recognize it. It did kinda look familiar, but it didn't immediately strike me as an id map. I guess I've only played it once (at most) in SP, and a small handful of times in MP, all many years ago. It was weird getting a moment of what-the-hell-map-is-that in the middle of a Quake speedrun. Cognitive dissonance... o_O I guess this means I don't watch as many 100% speedruns as I should. :)

ANYway. Fine job! Congrats on getting it done. 
Actually 
there were secrets I'd never even seen before - even in ep1 ;)

Been playing too many custom maps :)

Actually, in 10 years I never completed Quake because I couldn't be arsed after I died once in ep4. How awful is that, eh? I saw all the levels afterwards, but didn't bother to play them. Maybe I will go back and do it sometime - shouldn't take more than 30 minutes ;) 
Than 
o
m
g
w
t
 
lol than how can this be possible??? roulffffffffffffffffffffff i now id maps better then my own ass!!! :) 
;) 
Well I know them all pretty well up to e4m2, then it gets hazy after that.

I think I know many custom maps better than some of the id maps. czg07 for example. 
Do You Know About The Dopefish In Czg07b? 
 
Uhm, Er.... 
NO!

OK! OK! I don't know ANY maps that well... my own excluded - I probably couldn't find all the secrets in apsp1 anymore either. 
 
:) hehehe 
If I Remember That Map 
correctly, you have to solve all of the other secrets to get to it -- ah, good times! 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.