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D3SP - The Sigma Core
"Built in about 6 weeks, the Sigma Core extends the story of the game and offers up unique gameplay and visuals. Plenty of enemies, and a long journey to keep you on your toes at all times."

Info:
http://www.planetquake.com/quakerx/core.htm

Screenshot:
http://www.planetquake.com/quakerx/qxd3sp1_01.htm
http://www.planetquake.com/quakerx/qxd3sp1_02.htm

Download:
http://www.fileplanet.com/dl.aspx?/planetquake/quakerx/qxd3sp1.zip
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Except For The Occasional 
rethreading of BEES with weird ad-verts, I don't get what there is to be so upset about, either. Don't sweat the small stuff. 
I Pretty Much Agree With These Guys ^^^ 
these posts are suprisingly on topic a lot of the time. If someone finally discovers a 2-year-old map, and wants to post their thoughts on it, that's not a problem. 
Digging Up Old Thread 
the best of the custom D3sps I have tried to date but I'm beginning to realise that custom levels for D3 arent really worthwhile because the theme of the game generates a bit of same old same old design wise and the mosters arent exactly heaps of fun to fight gameplay wise.

So short of some new visuals, I'm not sure D3SPs are my cup of tea. 
 
Don't tell Friction or Zombie that. 
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