News | Forum | People | FAQ | Links | Search | Register | Log in
Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
First | Previous | Next | Last
Sm213 Low Gravity 
sm213-low-gravity

Make a single player, low gravity map with the latest version of the SMP mod. You can set your level's gravity amount in the worldspawn. "Ziggurat Vertigo" (e1m8) was set to 100 but your map can be anything below 800 as long as it's bouncy, floaty and gib-filled! Make Sir Isaac Newton proud, GO MAP!

This event will use the SMP mod (links below). The latest version allows for custom gravity settings and suspending items in mid-air. Please read the readme for details and check out the video linked below if you need more info. A basic start map will be created, so set your trigger_changlevel "map" key to "start". Please add 3 coop starts and 8 deathmatch starts for mulitplayer.

Please make sure your map is tested in Quakespasm since Quakespasm-Spiked can occasionally break map compatibility in some gameplay setups.

START: NOW!
DEADLINE: 15 August 2021 9am CEST (UTC+2)
PROGS: SMP 2021.8 - a custom speedmapping progs with trigger spawn monsters, items, start map fix, custom gravity and more.
DOWNLOAD: https://github.com/quake-mapping-community/smp/releases/download/2021.8/speedmapping_progs_2021.8.zip
ALTERNATE DOWNLOAD: http://www.quaketastic.com/files/single_player/mods/speedmapping_progs_2021.8.zip

NAMING: sm213_authorname
TEXTURES: Anything goes!
TRIGGER_CHANGELEVEL: set to start
SUBMISSIONS: lango.lan.party@gmail.com or dumptruck_ds#3116 via Discord
COUNTDOWN: https://www.tickcounter.com/countdown/2688059/sm213

SMP video from dumptruck_ds
https://youtu.be/42A1PCt1jwE 
Sm213 Bug Fix 
Found a Megahealth bug in 2021.8 thanks to Henry A. Updated links for SMP here:

DOWNLOAD: https://github.com/quake-mapping-community/smp/releases/download/2021.9/speedmapping_progs_2021.9.zip
ALTERNATE DOWNLOAD: http://www.quaketastic.com/files/single_player/mods/speedmapping_progs_2021.9.zip

If you are suing Chrome you may need to right-click and open the Quaketastic link in a new Incognito Tab. 
Checking In On Sm213 
Anyone doing a map here that has not contacted me? 4 hours 23 minutes left to go. 
SM214 Prototypes 2 
sm214-prototypes-2

Similar to last year's jam sm206-prototypes. Complete a map using only textures from Khreathor's Prototype 1_2 wad http://khreathor.xyz/site/prototype/

Great newcomers and fun for all! This time with a theme, Vertical space! Consider designs that travel up or down, overlapping areas, multi-tier rooms or just do whatever you want because it's prototypes!

One week long jam focused on gameplay without worrying about visuals (which always take the most time). A few hours over the next week to make a map for fun.

Please make sure your map is tested in Quakespasm as Quakespasm-Spiked can occasionally break map compatibility in some gameplay setups.

START: NOW!
DEADLINE: 6 September 2021 9am US/Pacific
PROGS: SMP 2021.9 - a custom speedmapping progs with trigger spawn monsters, items, start map fix, custom gravity and more.
DOWNLOAD: https://github.com/quake-mapping-community/smp/releases/download/2021.9/speedmapping_progs_2021.9.zip
ALTERNATE DOWNLOAD: http://www.quaketastic.com/files/single_player/mods/speedmapping_progs_2021.9.zip

NAMING: sm214_authorname

TRIGGER_CHANGELEVEL: set to start
SUBMISSIONS: choldenjr@gmail.com or ChrisHolden#3955 via Discord
COUNTDOWN: https://www.tickcounter.com/countdown/2721646/sm214 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.