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Fresh New Quake Textures Discussion
Alright, so I re-installed Worldcraft and loaded it up for the first time in 6-7 years. Looks pretty basic, I'll get the hang of it pretty quick again.

Problem is I have no textures. And if I remember correctly, i've never made a single map using ID textures. So, are there any awesome new textures out there for Quake that people want to see used in a Q1 map? I'm thinking anything that isn't base. I want to do something metal or gothic like Autumn Haunting, only bigger and more epic. Oh and what compile tools do we use these days? I installed Worldcraft 3.3 with the Q1 adapter. Is that hip now?

Oh ps. I redesigned my website, now hosted at http://www.electricescape.com/etherealhell

Telefragged/Atomic Gamer are cocksucking sons of bastards that deleted my site long ago because 'apparently' I had porn on there. They won't reinstate it.
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Holy Crap 
are you having a bad day?

anyway I thought I'd contribute something to the thread while it's actually a thread (if it isn't, I can't help that).

[Kona], I'd recommend not using pure Kell (kdmtex, apocrypha, knave) textures, as, awesome as that theme is, I actually think by now it has been overdone. However there are tons of good textures in there. Maybe try combining it with something else (Sock Egyptian which comes with WC, or Heretic 2). I recommend Heretic2.wad, it's underused and it's interesting.

There are some good modified metal textures, but they're mostly in DM maps (and House of Spikes).

Yeah I remember original Unforgiven - lol, good thing you released your maps! My main map for unforgiven has 650+ monsters and tons of little bugs. I'll get to fixing/finishing it after Arcanum.

For compile tools, and engines, make sure to get aguirRe's Quake stuff. THE most helpful set of mapping tools EVER. Compilers/engines give you stats on everything - what limits you're breaking, exactly what problems the map has where - incredibly useful. Without these tools, epic sized maps would probably be impossible. 
Hmm 
Not really, I just posted 4 (imo fairly accurate) words and got the flame icon in response. I generally take that as a cue to start shooting... 
Nonentity, 
Archives of an author's own maps
Ever clicked on 'Reviews' 'Ratings' or 'Level Of The Month' links on EH?

If not, you should go there.
Reading is good to calm down when throwing such a tantrum.

Btw, enough 'discussion thread' for me right now! ;) 
I Hate You Nonentity 
You have ruined my day with your trivial preciousness.

This should have been posted as a discussion thread. There is a lot to discuss here. Kona is back and he is asking US for help, as well as re-introducing his website.

Well, whatever. He wants to have a discussion about it. Not about you defending your argument that he should have posted this in GA. Why dont you get a job as an old tired history teacher (female) or something. Go and buy yourself a really thick pair of glasses an sneer at bored little children. I would love to play you at chess. :)

Kona - I would use the tools provided with the Quakeadapter. Unless you want coloured lights in which case I would find the latest version of Tyrlite. Also AguirRe's modified GLQuake is really useful for bug finding.

More at http://user.tninet.se/~xir870k/

(AguirRe's site) 
Also 
I think WC3.3 is hip, but may dont and prefer Radiant or something. Not sure. Also that BSP editor is meant to be pretty good nowadays. Or the recent version of QuArK. And someone said OGIER. Dont know what that is. 
Hmm 
Stop. Quoting. Me. Out. Of. Context.

And Ricky, the reason people get disciplined in school is that children tend to not understand rules. The same applies here, with the exception that I assume the majority are old enough to be aiming for something slightly above childish disregard for etiquette...

And yeh, this still shouldn't have been a thread, as proven by the fact that it's pretty much the quaddicted archive link, the aguirre tools link and a discussion about what should be a thread... 
Hmm 
OGier, lit, the one who is more OG (Original Gansta) 
Lol 
well I've enjoyed this thread. 
Title Should Be Changed: 
nonentity vs. Rickyt23 thread

For what it's worth there have been some really pathetically shit discussion threads, can't say I'm bothered by this one.

And it did make for some interesting comments. 
Oh, Yeah 
Welcome back [Kona], look forward to your new maps.

Site redesign looks pretty nice. 
 
Nice site design, though it's just weird to have images for heading text just so you can use some font you like. But then again, many sites do it.

Are you going to start reviewing again? 
 
Gosh this thread took off. Thanks for the recommendations. That Quaddicted wads page is awesome, I'll download all those.

Those Speedy textures look good too. Some awesome industrial levels could come from those.

Cheers for the website compliments :)

Metlslime: i'd love to still do reviews if there was 48 hours in a day :P Sometimes I wish I didn't have to bloody eat & sleep, it's such a waste of time.

Nonentity: I don't know who you are, or what you've made for the community, but this thread is about discussing the latest textures or textures that haven't been used much and players want to see. Sure it'll benefit me, but it can benefit many others aswell (which is what I intended). If I named it "Textures Discussion" would you be complaining still? I don't see any other texture discussion threads, and I'm sure one is more beneficial to Quake level development than 'drunk thread' which has over 300 posts. Anyway, it's just a thread. Who really cares?

Now admit it nonentity, I'm your personal jeebus too. Hail to me :P 
*popcorn* 
 
Hang On A Minute... 
Nonentity
#7 posted by Lardarse [62.31.165.111] on 2008/08/19 16:57:32
I think any legendary mapper (or near legendary... I'm not sure what the difference is around here) returning to mapping would be threadworthy. Would you really complain if it was someone like ELEK?
Hmm
#8 posted by nonentity [87.194.146.225] on 2008/08/19 18:09:53
Yes. Yes I would. Same goes for any old mapper returning (with the possible exception of headshot deciding to make a new map).


Er.... OK you loose. Who's headshot anyway?

If he turns out to be a dead mapper then I appologise 
Hmm 
Who's headshot anyway? 
Which Maps Did He Make? 
forgive the rookie

my point I think you understand is clear:

If not one mapper then why another? All of a sudden you've sent yourself from talking about the the ethics of posting on forums to which mapper is the most legendary? 
Hmm 
He made some stuff. Did some website malarky too. Liked stuff shaped like A. 
Headshot 
co-created 'dapak' for quakeworld, a collection of multiplayer maps of a quality sufficient to help birth the quake community and deserving of the 'legendary' term this thread's flinging around.

he also created the qboard, the first discussion board for quake mappers to hang out together and actually talk about the craft. the term 'general abuse', the style of thread organization, and part of the look of func_msgboard are all based on the original community page.

he closed every thread on qboard one day after he felt the discussion there had become so frivolous and off-topic there wasn't any reason to keep it open. 
Please 
so celebrated as to having taken on the nature of a legend; "the legendary exploits of the arctic trailblazers"

shut up everyone. 
Cool! 
So what happened to Headshot? 
He Also Made Some Damn Good Q2dm Levels 
and then disappeared, much like ztn (yes I realise he made q3 stuff too but still). 
The Only Thing I Want To Know 
is if this means Kona will do a speedmap. I'm sure it would be good practice/excercise! 
<�)))< 
 
<�)))< 
he closed every thread on qboard one day after he felt the discussion there had become so frivolous and off-topic there wasn't any reason to keep it open.

Some could argue that things haven't really changed since.

[Kona], welcome back, and return to #terrafusion, please. 
 
Thanks mate. Yeah might load up to old mirc sometime and check out #tf. 
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