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Coop / Dm Quake (other FPS?) Meet-ups - Make Bitches Here!
I don't where to put this message, so I'll just put it here.

I want to meet and play co-op or dm Quake on a server with you users... there's definitely few people playing these days, but for those of you like me who find some weird sort of nostalgic enjoyment out of playing games...

I don't know what server we'll use yet, but I imagine we can figure something out. It would be nice to have a server to play maps that were submitted here at func_msgboard
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The Idea Is Nice 
But:

a) if I was involved it would be a "vanilla" coop server. That means playing the maps and mods exactly how they are meant to be played. Sure those weird coop mods are fun but they are a different thing. But people don't like playing vanilla Quake coop over the internet, they want that bastardised 10000 monster and insane weapons and blingbling stuff.

b) Netquake is unresponsive over the net (the ping is the problem, not the bandwidth ("speed")). Quakeworld is not "Quake" and its popular engines (and servers) are made for competetive multiplayer (obviously). Just try it.
Darkplaces has its own protocol which seems to work rather well. But hey, it's Darkplaces, no good choice either.

c) There would be 2-3 people playing for 2-3 hours a week I guess. That's not worth it.

So as a conclusion: I will not invest anything into something like this. No money, no time, no (more) thoughts. And I highly recommend no-one else does (unless you really like doing it and watch the process/setup itself as archivement).

If there is interest I could try getting a server ready for the time of QExpo though. No promises. 
Actually 
Can that about a server for qexpo, I got other stuff to do. 
I Wonder 
how much work it would be to rip that protocol out of DP and rape it into SDL Fitzquake. Would people be interested in something like that? 
 
problem of DP is that is very slow :\ 
Sleepwalkr: 
i've looked at it, it's a pretty wildly different protocol, but if you grabbed enough of the right code, it should be doable. One problem is DP's internal variables data structures are not all the same, so you'd have to go through and rename variables and references as needed in the network functions. 
Uh 
what's DP? 
Dark Places 
It's an enhanced engine with extra graphics and support for more formats, by LordHavoc. 
He He He 
I had to sit on my hands for that one! 
 
Hah! 
Terra 
is an awesome pak for coop. 
What's 
RAC? 
Spirit: 
maybe you could setup and maintain the server if we all throw a few bucks into a paypal account in order for you to keep it running? 
No, Sorry 
maintaining a server is just too much work.
However, I could probably plug my laptop into the router and host some games on my home connection. That would be a minimum ping of ~60-80 and a max of 4-5 players I guess. That would be not much work and quite a bit of fun to setup. If you say "that day, that time, that mod/map" I'll try it. 
Yes, 
I like that idea. I want to play as soon as possible. No mod, just Quake coop in Nightmare with 3-5 players. Who wants to play? 
 
if the server will ever exist with 80 ping is great i will showup for some shoots for sure! 
 
Anyone else? 
Yeah 
i'd love to give co-op a try. especially on custom maps, that would be cool 
 
Trinca, rj: what date/time works best for you? 
 
21:00 central hour 
I Could Possibly Make That 
not tonight though. or sunday, cos top gear is on :D

tomorrow maybe though? 
... 
http://www.quaddicted.com/?p=154 (will be updated if something changes)

212.72.189.140:26000 = Darkplaces server with Warpspasm. You must connect with Darkplaces (even though FTEQW supports the protocol, it is jittery and crashes on the later map at the time of writing). I know this sucks, especially since it makes playing anything but the start map impossible for me�

212.72.189.140:26001 = ZQuake server with Travail. ZQuake is recommended as client, any QW client should work though.

212.72.189.140:26002 = Good old nightmare Quake. QuakeWorld once again.

These will be gone again in ~2 weeks. Have fun! 
Cool 
in theory I should be able to, er, connect?

sucks that it's coop though, I could have killed yo' ass.

oh god - can you imagine ME messing round with Darkplaces or even worse ZQuake (which I have never used before) trying to figure out how the hell it works....? 
 
i�m at 212.72.189.140:26002 
QW FFA Server With "unplayed" Maps 
212.72.189.140:27500
you can vote for the next map with next_map.

Currect very random map rotation:
3ebluebeta
alkdm04
gomdm2v2
shady
3egreenbeta
baldm8
gomdm6
tridm1
3egreybeta
cleaver
kikdm3
tridm2
3eredbeta
crdm2
lilith
tridm3
agent
doomed
lundm1
utressor
alcyone
dranzdm6
pope4
alk08dm
gmdm1
pope5 
 
Ricky pvt me at gtalk and let�s rock in qwdm i want to rape you bitch!!!

:) 
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