
^^^
#163 posted by
necros on 2010/03/14 00:21:39
yes, in fact, playing a bit of q3a after sock's map, i found it odd seeing the sandstone blocks texture at 50% size. i find it looks a lot better at 100% like in most q1sp maps that use it.

Baker
#164 posted by Tronyn on 2010/03/14 08:51:07
thanks for that wad and explanation.

Orange Based Wads?
#165 posted by
meTch on 2010/05/08 19:32:34
is there any texture wads that are mostly orange, of if you want to get technical; shades of brownish red?
i've seen a few orange maps around (Orange whip comes to mind instantly)

Textras
#166 posted by
generic on 2010/05/08 21:26:43
Hipnotic and ikbase come to mind if you are looking for base textures.

But Not Orange Ones
#167 posted by
rj on 2010/05/08 21:40:32
orange whip (if i'm remembering rightly that it's similarly styled to frib's tangerine dream & mal's agent orange) got its orange textures from stock q2

Stock Q2
#168 posted by
meTch on 2010/05/08 22:31:24
you seri-ous?
aww maaan
:/
#169 posted by
necros on 2010/05/09 02:27:26
check out clockwork droid by rorshach.
willem has it on his server at quaketastic:
http://www.quaketastic.com/cgi-bin/filechucker.cgi?action=listfiles&path=texture_wads/rorshach
also, like all the rorshach textures are awesome, really. :) (i think vendetta is pretty orange too?)