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Fresh New Quake Textures Discussion
Alright, so I re-installed Worldcraft and loaded it up for the first time in 6-7 years. Looks pretty basic, I'll get the hang of it pretty quick again.

Problem is I have no textures. And if I remember correctly, i've never made a single map using ID textures. So, are there any awesome new textures out there for Quake that people want to see used in a Q1 map? I'm thinking anything that isn't base. I want to do something metal or gothic like Autumn Haunting, only bigger and more epic. Oh and what compile tools do we use these days? I installed Worldcraft 3.3 with the Q1 adapter. Is that hip now?

Oh ps. I redesigned my website, now hosted at http://www.electricescape.com/etherealhell

Telefragged/Atomic Gamer are cocksucking sons of bastards that deleted my site long ago because 'apparently' I had porn on there. They won't reinstate it.
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Is Anything "hip" Now? 
Most people here tend to use WC of some flavour. Personally, I prefer GTKRadiant, but that's only because I'm used to it now.

Metal and gothic makes me think of knave.wad, althoguh that's almost been done to death by Kell. You are likely to get directed to the Quaddicted wad archive at some point in this thread to get them all. But I can't be arsed to find the link... 
Tadaa 
http://www.quaddicted.com/wads/

Lucky guess --^

Loving the new website Kona, nice and bloody. 
I'd Love To See 
your take on the Knave texes :) 
Oooh!!! 
More Kona maps!!!!

Yes Please. Love the website. WC3.3+Quakeadapter (its on Quakeone.com) is the best thing to use IMO - it has better texturing and texture lock than 1.6 and a 3D accelerated view. The only flaw is that you can't increase the texture brightness :(

This is exciting! 
Also 
Not very new and not entirely non-id textures but there's Speedy's CR8 and Speedbaze:
http://speedy.planetquake.gamespy.com/textures.htm 
Hmm 
This required a thread? 
Nonentity 
I think any legendary mapper (or near legendary... I'm not sure what the difference is around here) returning to mapping would be threadworthy. Would you really complain if it was someone like ELEK? 
Hmm 
Yes. Yes I would. Same goes for any old mapper returning (with the possible exception of headshot deciding to make a new map). And in specific reference to ELEK; knowing him he'd have expected me (or someone else) to kick off if he'd done this...

In fact, it's actually less excusable when it's someone who's been around a while, they should know the standard etiquette for func, including the purpose of the GA thread.


Oh, and the bullshit about 'any legendary mapper' can fuck right off. While I respect Kona's work (along with the work of many, many designers over the years) that does not mean he deserves any special treatment.
I'm not sure what the difference is around here - The difference is that if a random newbie has to obey the rules, so does the most seasoned veteran. It's not one rule for us another rule for the many, it's called equality. Try it rather than acting like a blind fan boi hero worshipping your personal jeebus. 
You Just Jealous 
 
Hmm 
Oh, and couple of other points just occurred to me;

You seem to be labouring under the impression that anything that is an 'interesting piece of information' deserves it's own thread.


Unfortunately this is not the case, the discussion threads are for... well... discussions. Topics where various viewpoints can be expressed, discussed and debated till either a conclusion or nonsense is reached. Films, gameplay theories, largescale memes, those kinds of things.

Now obviously this thread is far from that, it's a basic question/answer (in fact, a question/answer that is less than 150 posts previous in GA), something that is far more suited for mapping help or general abuse, which I'm sure Kona will accept and take into account in the future.


However, you seem to be arguing that the return of formerly retired mappers is somehow a discussion topic. This makes no sense to me, there is little to discuss (other than ego-feeding, etc) in this, making it unsuitable to a discussion thread, but maybe a news thread would be suitable. It is after all a piece of information to be disseminated amongst the users (a la other news posts).

Thing is, I doubt that even you would argue that a piece of news that contains no new releases (maps/textures/code/wha'ever), no links to a potentially beneficial resource and frankly little of major import deserves to be in the news listings on the front page...

Which brings me back to my point (which you seem to disagree with, although I've yet to see an argument supporting why this is);

This belongs in mapping help or general abuse. 
 
WTF nonentity?

Ethereal Hell is back!
This is worth a new thread, imho.
(Great design, btw...) 
Errr... 
no links to a potentially beneficial resource

nonentitiy,
Ever visited Ethereal Hell before? 
Hm 
maybe a news thread would be suitable.

oh really? 
Hmm 
Ever visited Ethereal Hell before?

Well since you mention it... Yes, since back when it was that evile flash abortion Shambler hated so much. And taken from the current front page;

Welcome to Ethereal Hell, the homepage for level designer Shaun [Kona] Ross. This website is an archive of my legacy on Quake, Quake2, Quake3 and Half-Life.

Archives of an author's own maps that are already hosted on other sites aren't really 'potentially benefical resources' now are they?


And while I can see how you'd think;

Oh ps. I redesigned my website, now hosted at

was the focal point of the thread, especially given that the title is "EH gets new host"... Oh, wait, no, it's "Kona Needs Quake Textures". You see why I might be slightly confused.


Oh, and as a final note, the potentially beneficial blah line was talking about things being valid for news submissions. Not discussion threads. This is a discussion thread.

Feel free to actually understand my point before you respond to it again. Or then again, not, the counter arguments are so much easier this way. It's your call. 
Hmm 
oh really?

ya rly.

Now stop quoting me out of context ;p 
Bananas. 
 
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