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Q1SP: Three Towers And A Sick Base!
Here is my new map! Its a medium to large sized Base themed map, wide open spaces, semi-non-linear, uses the Quoth pack. This map is not without a few bugs, however it took six and a half days to vis, and I'm not going to do it again!

easy on easy
176 monsters on normal
270-odd monsters on hard

Screenshots:
http://shub-hub.com/files/images/sickbase1.jpg
http://shub-hub.com/files/images/sickbase2.jpg

Download: http://shub-hub.com/files/maps_singleplayer/sickbase2.zip

I would stick to AguirRe's engine, availiable. If anyone manages to use another engine, I'd love to hear about it: http://user.tninet.se/~xir870k

Last one to the top is a rotten egg!!
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Hey Man 
Cheers for the demo. Not sure how SW would feel about this, but here's some stuff:

http://rickyt23.com/files/sickbase2_sw19.zip

http://rickyt23.com/files/sickbase.zip

I am using this version of Quake to run the map + demo:

http://user.tninet.se/~xir870k/glquakebjp.zip 
Thanks A Lot. 
 
Revisited This Map 
I doubt i'll be the rotten egg!

shaved off about a minute of what i had on my disk from ages ago
(must have missed that quad before)


http://members.upc.nl/verorber/demos/sickbase_121.rar 
 
I can't get the demo to run. :( 
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