 Mail Sent To Jpl
#113 posted by Spirit on 2006/05/03 00:31:25
How about the hosting? Is it ok to host the pure wad files? Are shall I try to find the original zips (as long as there are...)? I will zip each wad that's uploaded to help people with dialup. Do you want to easily download the extracted wads too? Then I would offer both the zip and wad.
And is it ok to extract the textures from each wad, convert them to png and just slap them in another folder for previews? Copyright or something?
I don't want to piss anyone off. Of course this is a small community but there is much talent that should be treated as it wants to.
 Textures
#114 posted by on 2006/05/03 00:39:28
I have about 141 wads for Quake in the original zips with readme file or whatever came with them, completely original as I received them, (also about 25 for Quake2, and 143 texture packs for Quake3 all Original zips), I can get you the list later if you want, bit busy at the moment though. I can then upload them to your site for you if you want, I have in the past uploaded maps for you.
 Spirit
#115 posted by JPL on 2006/05/03 00:42:17
OK, I just read your email.. I will check this evening what to upload...
Concerning wad or zipped wad hosting, I thing zipped wad should be enough for many of us, and very helpfull for you to save disk space... it's up to you ;P
 Oh
#116 posted by on 2006/05/03 00:45:13
Quake textures - 161MB
QuakeII textures - 54MB
QuakeIII textures - 731MB
You may not want the q2/q3 stuff?, and there would be some that you already have in the Quake stuff which wouldn't be needed, but thats the total size of what I have
 Nice!
#117 posted by Spirit on 2006/05/03 01:09:35
If you have got all the original zips then I would prefer that of course. The Quake1s of course. Give me an email address ;)
 Email Sent
#118 posted by on 2006/05/03 01:18:14
you can just reply to that if you like.
 !
#119 posted by PuLSaR on 2006/05/03 02:14:28
Quake textures - 161MB
QuakeII textures - 54MB
QuakeIII textures - 731MB
Sounds great! We need this wads uploaded somewhere
 Dum
#120 posted by nakasuhito on 2006/05/26 16:17:48
do you guys know of a better set of doom textures for q1? i dont mean new textures done doom style, but the original ones that look good in quake. the ones i have (that i got from http://www.quaddicted.com/wads/) are great, but they look funky in quake. fitzquake makes them look better, but still a bit weird.
and what happen to doom3D?
 Nakasuhito
#121 posted by JPL on 2006/05/27 02:33:12
AFAIK, what you found on Quaddicted are the only existing Doom/Doom2 textures set that have been converted for quake (I guess it is, cause these are the only one I saw, maybe others are existing, but not shared). I guess it maybe have to be reworked in order to remove fullpixels, etc... but I'm not sure...
Concerning Doom3 texture sets, I'm working on the conversion to Quake since last month (at least), and it is not really easy: the process is slow, due to the fact it is very "manual" (i.e scripting the conversion is not easy at all) Nevertheless, I hope to finish the stuff soon... and then post it on Quaddicted, with Spirit agreement for sure ;)
#122 posted by Text_Fish on 2006/05/27 06:45:15
Have the Heretic 2 textures been converted in to a WAD?
#123 posted by nakasuhito on 2006/05/27 19:47:21
thanks for the reply JPl. i guess once one gets used to the way they look, none will care. hopefully. :-)
but with doom3d i meant that quake1(or q2?) tc some dudes where doing. i think that was the name. i think they had a site in planetquake. dont remember much, but the doom textures look just like the original game! so thats why i asked. :-)
 I Think
#124 posted by necros on 2006/05/27 23:37:47
you're talking about YPOD (Your path of destruction)
they managed to get the textures to look identical to doom's by completly replacing the palette with the doom palette.
while this works, it also means that every single art asset must be replaced with one which uses the new palette.
 Chewing Gum
#125 posted by nakasuhito on 2006/05/28 00:25:00
i thought of the pallete madness, but yeah, having to change everything so textures look good is a pain. and i only want to work with the textures. :-)
see, i have some scraps that i wanted to turn into a small 3map ep doom style madness for quake1. so being picky and stuff, i thought the resources might have been released or something of that project.
but gonna check out YPOD madness then.
oh yes, found this:
http://web.archive.org/web/20020112225101/www.planetquake.com/doom3d/images-levels.html hehe.
 While
#126 posted by aguirRe on 2006/05/28 02:44:37
fixing up the YPOD TC, I found it interesting to convert the 8-bit texes into tga and post-process them a bit. It reduces the otherwise pretty bleak colours.
 Doom3d
#127 posted by negke on 2006/05/28 03:07:30
the screenshots look cool - i'd really like to check out the actual maps. has anything of that tc been released / is available for download somewhere?
btw. half-life xen textures wad please! ;)
 YPOD
#128 posted by nakasuhito on 2006/05/28 06:39:33
i thought that was a recent project. agh, so lame... but they got it finished, unlike me who takes a year to do a room! :-(
anyway. might try the 9bit to tga madness, but agh. im so lazy. :-)
and i doubt doom3D got released. the last news post was on 2000 and i think they where going to move to quake2? or from quake2 to quake3? i dont even remember anymore. :-)
 Because There Are So Many Morons
#129 posted by Spirit on 2007/05/13 12:40:46
that think that doom2.zip is the full game, I have now renamed doom2.zip to doom2textures.zip.
doom2.zip contains some gibberish. (No tubgirl, sorry ;) )
 Nedding The Hexen2.wad
#130 posted by thiago on 2008/02/23 16:27:57
can anyone send the wad file of hexen2?
i'am fucking need that
please
send to my e mail
it is thiago_friggi_69@hotmail.com
=]
thaanks!
 Should Be These
#131 posted by Spirit on 2008/02/23 17:00:35
 Quake H2 Wad Or Hexen2 H2 Wad
#132 posted by rudl on 2008/02/23 17:36:43
 Mata
#133 posted by mata on 2008/04/07 15:47:53
mata
 Mata?
#134 posted by nakasuhito on 2008/04/09 09:04:47
whata tha fucka?
#135 posted by nakasuhito on 2008/04/09 09:08:07
i just remembered that i have the heretic2 textures in png or tga, but they are 50mb! if anyone wants to convert these to quake i can upload them. i just need to look for the cd.
 Heretic 2?
#136 posted by than on 2008/04/09 13:34:35
I have all those in wad format. Are they not on the Quaddicted server?
Also, I have added quite a lot of new textures to idbase for my current map, and I think biff has also made a fair few for his map. Might be time to update the idbase_ultimate wad that I think NotoriousRay started :)
 Since This Is Bumped
#137 posted by Blitz on 2008/04/09 20:35:25
I could have sworn I remember someone converted the Shogo textures to a .wad, does anyone have that?
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