
About Being Nonlinear
#94 posted by dooomer on 2008/09/16 02:28:46
nsoe3 definitely isn't linear. Actually the first time I play through the pack, in nsoe3, I bypassed the clocktower alltogether.

Finished It Now
#95 posted by
mwh on 2008/09/16 07:47:39
I actually found the master you fight in the cage harder than Bane, maybe I just got lucky though.
I found nsoe4 pretty inhumane :) Probably not helped by the appallingly low framerates I was getting...
#96 posted by
[Kona] on 2008/09/16 14:04:32
hehe really negke? i never noticed aye :D
ah well, stories are overated in quake
#97 posted by
Trinca on 2008/09/16 23:19:47
by the way my map doesn�t have a part that i made :\ a big underground one...
#98 posted by
Trinca on 2008/09/16 23:20:12
ops not tha big... two rooms and one secret quad :\

Speaking Of That....
... I loved the reworking with the new monsters... Quite a lot.
When are you going to rerelease it with the subterranean piece? ;)
You could put in another coupla rooms to spice things up...
I love this map...