kinn's maps, sock's maps, czg's maps / spog map
is you're answer for Q maps
Q1: the above and
The Definitive (almost) List In No Particular Order
Contract Revoked (Kell), The Marcher Fortress, Quoth, Chapters, Rubicon, AD, Orl maps - ALL esp Ter Shibboleth, ionous, Hrimfaxi maps, Beyond Belief, Something Wicked...
And every other map out there on Quaddicted and on Func.
This one is pretty cool:
The Altar of Storms
Someone should organize a quake jam with this mod/monsters/assets.
It would be awesome =D
Unfortunately there's no dev kit for Altar of Storms that i know of. I would love to use it!! I guess we could snoop around the progs a bit, but from what I've read it wasn't meant to be used aside for that release.
well that's a bummer :(
i thought all custom code made for quake was free to use/modify :/
but i guess not :(
do it and just focus on the map itelf as the theme for the jam. The map has one of the best atmosphere in Quake maps and deserves more attention.
You can get a menu-driven batch file thing here that covers installing the highest-rated Quake 1 maps from Quaddicted: http://neogeographica.com/site/pages/tools/quakestarter.html
Map ratings are kind of an iffy thing, especially with a small-ish voting population, but IMO the resulting list is actually quite good.
Just playing through Gotshun's "The Lost Levels" and keep thinking how awesome they are, especially if you like the original id episodes.
Thanks a lot for the recommendations, guys. Currently playing The Altar of Storms and it's beautiful.
Used to have a "Level of the Week" feature, first maintained by Shambler and then others. (Fun fact: I was assigned to do revive it in the early 2010's but I was too lazy, and several months later the website was shut down.)
I've been going through Quaddicted and tagging the releases that were featured, but the archive is in very poor state so it's not easy.
Shambler's original review site are also a good resource for the best Quake maps - of that time, of course, but many of them still stand up well.
I made my own personal "must play" list some time ago. As far as I'm concerned nobody should even open a map editor without playing all of these. ;-)