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Quake 100 Brush Competition, Version 4.0, Released
The fourth iteration of the 100 Brush Competition has been unleashed. Nineteen Quoth maps to whet your single player Quake appetite. Congratulations to WW on his glorious victory.

Download it here:
http://www.quaketastic.com/files/single_player/maps/100b4.zip

Composite screenshot:
https://imgur.com/a/CLnPKS3
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Something in this pack is making the levels hang in the version of Mark_V I am using (version 1.99). 
Managed To Leave My Map Out... 
Correct zip

http://www.quaketastic.com/files/100b4.zip

Mods, if you want to repalce... 
Uh, Disregard Prior 
I'm just overwriting orignal file. So no intervention neeeded. In my defense, it's ultra late. 
Ok, So I Didnt Read This And Just Realised Its For Quoth 
 
Yay 
First batch of demos, doing these in random order, most demos are on skill 2, a few are on skill 3 when I'm in the mood.
Congrats on everyone who made it, some great stuff in here so far!

digs
http://born-robotic.net//stuff/qstuff/demos/100b4_digs_bal.7z
2 demos cause I died alot. Fun map, pretty hard, was playing on skill 3 and ended up switching to skill 2. I think I messed up and didn't record the playthrough I actually finished. I hate the spike traps in the hallways, feels like random damage basically.

jcr
http://born-robotic.net//stuff/qstuff/demos/100b4_jcr_bal.7z
It's the multi-colored grunt parade! Had fun.

newhouse
http://born-robotic.net//stuff/qstuff/demos/100b4_newhouse_bal.7z
The gug is still waiting for something to happen in his life.

redfield
http://born-robotic.net//stuff/qstuff/demos/100b4_redfield_bal.7z
Haha didn't think this would turn out so well, you're becoming the master of gimmicks.

shamblernaut
http://born-robotic.net//stuff/qstuff/demos/100b4_shamblernaut_bal.7z
Free telefrags for everyone!

shotro
http://born-robotic.net//stuff/qstuff/demos/100b4_shotro_bal.7z
I broke it at one point, had to noclip, fun arena map.

spipper
http://born-robotic.net//stuff/qstuff/demos/100b4_spipper_bal.7z
2 Demos, by far my favorite map so far, navigating the structures is super fun, and gameplay was a blast, great work! I want to make am map like this.

spud
http://born-robotic.net//stuff/qstuff/demos/100b4_spud_bal.7z
Simple and fun, theme works nicely.

ww
http://born-robotic.net//stuff/qstuff/demos/100b4_ww_bal.7z
Felt like a standard map, very cool atmosphere, not surprised this one, great job! 
Good Job Everyone 
Nice variety in style and quality. Thanks to all participants. Fucking Quoth, though - if I ever see a Gug again...!

I more or less agree with the ranking, except I would have maybe put The Tutorial slightly higher and the Teleporter Complex defintely lower.
It seems each one of the judges put their main focus on a different aspect, e.g. gameplay or use of Quoth stuff. I think I would have liked a stronger focus, or at least more detailed reasoning on the ways the brush limit was handled in each entry.

Congrats to WW, a well-deserved win. Atmospheric map and good gameplay.
Spipper's is very good, too. Bit of a coagula-like construction, but a destinct style of its own and competently pulled off.
Digs doing typical digs stuff 100b edition!
I like Artisitical's Beyond and Within for it's weirdness and atmosphere. Like a fever-dream of R'hley and a descent into madness like ionous put it.
Pyro's Barbecue has a good layout, and The Forgotten Station isn't bad either in this sense (except too dark), though they could have featured more brush trickery for some better detailing.
ionousel's maps are good as usual, upper tier material. But not necessarily second place imho, more like fourth.
Redfield's level is a very unique experience and he put a lot of effort into it, kudos for that. Still, I wouldn't have included in the ranking due to all the MDLs. Likewise, Shamblernaut's map should have been out of competition, too, since brush cloning is cheating. And tbh, considering it IS using model hacks, it could have been better.
Honorable mention to Roman. I didn't even seriously attempt the map, because I'm so bad at platforming. But the map does have its place in the pack for sure. Looks like a tech demo of sorts. 
Congratulas! 
And GG ww. So frustrated to not have access to a pic right now! I'll be playing these soon enough. 
Yeah Auto Complete 
 
 
It seems that the start maps's skybox is missing from the pack. It's called Kradegar.

I searched on google and found it here:
https://www.quaddicted.com/webarchive/kell.quaddicted.com/skyboxes.html 
@Tribal 
Another one of my fuckups. Whoops. Thankfully I used 'skyvoid', which oddly works within the map. 
Some Good Stuff Here... 
Though I'm using quakespasm 0.92. 2-qss-r7-admod with the suggested hooks added and can't play several maps. I'm getting 'Host-Error: Illegible Server Message 110, previous was svc_serverinfo'. Any ideas? 
 
You need Quakespasm v0.93 
 
Or Mark V v1.99 Revision 4 2018/05/23 build. 
Thanks... 
...and cheers Redfield 
Demos For All 
It's amazing what some of you guys did with so little. What a fun event this has been! Congrats to the top chums. Here are some demos for you all- I'll admit I wasn't on my A-game when I first played the maps and recorded these demos, so some of you will have multiple demos.

Artistical

DelusionalBear

Digs

Dumptruck_ds

Ionous

Newhouse

Redfield

Shambler

Shotro

Spipper

Spud

WW 
@Roman 
I'm still working on beating your map... 
Going To Be Playing Through This 
https://www.twitch.tv/ionous

Starts in roughly an hour. 
Taking Credit.. 
That's awesome.. I'll have to try them all!

This is the 4th? I missed 2 and 3 :( Links pls.

Here to remind everyone that I was the person to organize the first ever 100 brush compo, and y'all should go play it!
https://www.quaddicted.com/reviews/100b2.html
http://strlen.com/maps/ 
@aardapel 
Stay a while hombre. Your maps on the strlen site look great. Did you see dm4jam? https://www.quaddicted.com/reviews/dm4jam.html 
@jcr 
thanks for the demo! 
Demos 
...all played on normal difficulty.
Wasnt able to beat Roman's or Dumptruck's map, but at least I recorded demos of my futile attempts.

Ela-V8: https://drive.google.com/open?id=14V_Rq75ML-saSUtJRU3ZvPnz3MhnEx_g
Unwarranted Phlebotomy: https://drive.google.com/open?id=1WhYqG7xLXHLxfeLZIbSmBxWisXlQVz6P
N-Titties: https://drive.google.com/open?id=1-ooPU-L1n-vK46sMzTYVxyBjibpa49Lj
The Tutorial: https://drive.google.com/open?id=1lHuKc6gg0k2wIaEclA2XtIC5DVHieXx-
The Engineering Department: https://drive.google.com/open?id=1N7UT42uuFwvQ9U-VbcMwaiItQmZcch8c
Cerebral Edema: https://drive.google.com/open?id=1p_Cq62PWiCoJLcKUV_q4KGSgilzWAyci
The Forgotten Station: https://drive.google.com/open?id=11SO6abx66gqQTafOSwbnEi9QgzeTh0GZ
Pyro's Barbecue: https://drive.google.com/open?id=1bEq9ojmkSogT8dGfPqGDM4_mgfRE_KVC
Locus Genus: https://drive.google.com/open?id=1H_4RSuauOdZQ5d2VeBObOlXDc0b3Fiyz
Between Dimensions: https://drive.google.com/open?id=1k0T3x-3CU-Qa_tPMQ8km-iDF8bdfT7UL
Beyond and Within: https://drive.google.com/open?id=1d4MNeBf3ehB1HteY_eHeNP2sNBZrbi7Q
The Teleportation Complex: https://drive.google.com/open?id=14vbsBgtt-TZciDqwQ-6uUkcQFminNu4S
The Vale of Dream: https://drive.google.com/open?id=1V6EHQDfdh8mEBbnNlEUdN_qAlT-t0f1F
With Apologies to Insomniac: https://drive.google.com/open?id=1dq75qCoQ925Rqv6ebAoWXAu3Q-QwatWn
Frostbitten: https://drive.google.com/open?id=1eiJy-CM80DAivGB6M4X4Pmg19Jkwt0dL
The Di[g]stortion: https://drive.google.com/open?id=1i7ALu3P5j4o0b5XUqHiiyQQ2u22YDZ2H
Ioian Shorelines: https://drive.google.com/open?id=1ItLcc8OAEOmyrHH3ZsC-tBKxQrE-1AQY
Deflan'Ka: https://drive.google.com/open?id=1nHzmo3PTDKpHumihbEjTkZxZ6kW6480I 
 
Here is my playthrough of The Tutorial by Dumptruck =D
(it's not blind, in my first run took i died too much in the star's room and the video became too long so i recorded again) :P

https://www.youtube.com/watch?v=erdOUWUVMac

I didn't play the other maps yet, but since i never played Quoth, i thought that would be smart to start by the tutorial XD

This map is awesome!! Why it only get 16th place? o_O

It reminds me so much "The Stanley Parable". I loved it! XD For those who don't know, stanley parable was a halflife mod (later it became a stand alone game), where a narrator gives instructions to the player, but the player refuses to obey and always make a mess =D
https://store.steampowered.com/app/221910/The_Stanley_Parable/

The only thing i have to complain is about the star's room... the narrator never said the room doesn't have gravity, so in my first playthrough i died A LOT in that place, because i didn't knew i could jump to take the goodies :P

Thanks for the awesome experience XD 
@Tribal 
Thanks Tribal! I'm relieved at least a few people liked this one after the metric-fuck ton of work that went into it. I've never played the Stanley Parable - I guess I need to now.

I knew this level would be a polarizing experience.

But I had no idea the star room was going to be the big issue. It's come up a number of times so I kind screwed the balance up. For those still who want to play it - make sure and kill Bob and the Rocketeers first and keep jumping and moving! 
 
This was a fun experience both to play and to map for, with lots of learning on both sides- i.e. learning that mapping is hard, or learning that Gugs make me cry and curl up into the fetal position. Congrats to ww for his first place victory and to everyone else for making maps anyway, even those of us who decided to bend the rules a bit. Skill 2 demos and short text blurbs for all here, individual demos available if the filesize is somehow too large but mega is way faster than Quaketastic for downloads so it shouldn't matter much. 
 
Two more playthroughs =D

"Unwarranted Phlebotomy" by DelusionalBear
https://www.youtube.com/watch?v=rtcin_VGoU4

There's a button next to the silver door (it shows on the video at 00:38)... i shoot it many times. what is it supposed to do? :/

"N-Titties" (100b4_shamblernaut.bsp) made by Shamblernaut
https://www.youtube.com/watch?v=X3dQJX9bAaA

Nice re-use of space, making the player revisit the same places again and again, this make the gameplay last longer =D And I love how high the ceilings are. They were perfect for the battles with those flying things, by the way, they're awesome XD

And about "Ela-V8" by Roman... i coudn't even make the fourth jump. so... no playthroug from me, sorry :P 
 
Oh, man! I forgot to post these here :P

More three playthroughs =D

"The Engineering Department" by JCR:
https://www.youtube.com/watch?v=IatJtLzWXpM

Awesome gameplay and visuals (i love green fog)! And I think i'm in love with all these quoth's enemies. They are too fun to fight! XD It's hard to believe that this map only got 14th place :P

"The Forgotten Station" by Artistical
https://www.youtube.com/watch?v=fyjh0GId0CE
Sometimes the map is too dark to see, the gameplay is a little repetitive for my taste (walk, kill an enemy, walk more, kill another enemy, repeat), and it's hard to get kill by the monsters because there's too much cover (even the final shambler can't reach you), the only time i die was because i fell into the lava XD ... oh, and the exit opens before you press the three buttons :P

"Pyro's Barbecue" by Newhouse.
https://www.youtube.com/watch?v=qSaY-UDw5JU
I got a little lost in this map, but it was my fault. I should have paid more attention :P 
Okay So. 
I apologise if my comments were terse or grumpy. I'd forgotten I signed up for this, I wasn't in a Quakey mood, and I always struggle with Quoth. There were still some very exciting and impressive interpretations of the theme / restrictions tho. 
 
Two more playthroughs =D

"Locus Genus" by Artistical:
https://www.youtube.com/watch?v=CRUphkazkpw

Simple, but very fun to play! This is my second run on the map, my first one was much more epic (in the last enemy my ammo ran out, and i had to take him with the axe only) XD but somehow OBS doens't recorded my playthrough, so i had to play again, this time saving ammo for all the enemies :P

"Cerebral Edema" by Shotro.
https://www.youtube.com/watch?v=X0YKkGhGweo

This one took me a while to finish... my ass was kicked so many times in my first run that i rage-quit the game. Days later, i tried again and rage-quit again... On my third try i played in "normal" mode and i was able to finish the map, then i noticed that the difference between "normal" and "hard" is just one enemy (normal=65 hard=66) so i tried again in hard mode and i won this time \o/

At first i hated this map, now i love it because it makes me feel like a real champion XD 
@tribal 
Thanks for the playthrough. I'm surprised you had like 50+ rockets yet still decided to use the shotgun. That poor grenade launcher needed some love! 
@jcr 
To be honest, i didn't remember that i had the grenade launcher at that point. Thinking about it now it would be easier to kill the vores with grenades too XD 
 
Two blind playthroughs =D

"Between Dimensions" by JCR:
https://www.youtube.com/watch?v=k91esQJTTuc

Action packed from the start to the end! I love it! =D
But at the end i noticed that i didn't find any secrets and i played it again, and this time i got them all... but the last fight became too easy with all the goodies from the little floating island, i killed all the enemies in seconds, that's why i decided to upload my first run when my last fight was way more exciting... sometimes powerups just ruin the fun :P

"Beyond and Within" by Artistical:
https://www.youtube.com/watch?v=IR7vKbSp5LE

Gloomy, lovecraftian and more slow paced, i love it too XD
I just didn't get why the judges were complaining about fight the Droles with a shotgun, since they are weaker than shamblers and we fight shamblers all the time with a shotgun. A single shambler can take more than 25 shots before die, and droles only taken 17 to 20, so they are easy to kill ;)

After i finished the map i noticed that i missed 3 enemies (i killed 8 of 11) so i noclipped back to the map to find them, but i didn't found any. Maybe they got stuck in the geometry? I don't know :P 
 
thanks for the demos and the videos guys :) 
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