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Choose Your Own Adventure: JIRA Edition
You awake to find a scrap of paper at your feet. On the front are the words ISSUE TRACKER: REGRESSION. You turn it over and begin to read.

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-= IX =-

The citadel bends to your will. You summon new stone, an avalanche crashing through the ceiling of the dungeon, shaped by centrifugal force into crude bricks. By sheer gravity alone the main fortress peels back to expose the tower aperture once more, and when you are done carving a symmetry is achieved between it and the new portal which frames the stained glass window.

This solution has an admirable simplicity to it. By only adding new files, you ensure that it can be deployed as a patch. It restores exactly the behaviour that Warpspasm had, and preserves the existing demo names in Quoth so that the original documentation remains accurate. On the downside, the patch will be quite large for a minor regression fix, and the duplication of the demos might be regarded as wasteful use of disk space. A good solution, you score 80% completion.

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