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Mapping Help
This is the place to ask about mapping problems, techniques, and bug fixing, and pretty much anything else you want to do in the level editor.

For questions about coding, check out the Coding Help thread: https://www.celephais.net/board/view_thread.php?id=60097
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Ok so I pretty much have the same question I had last time... but this time with doors. Can I make it so that touching a func_door kills the player? 
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