-fixed easy skill trigger_counter mistake in laser pillar area.
Hi Doomer, at the end of your map (I took the liberty of already enjoying it!) I just cannot manage to jump into the pipe and I had to noclip to reach the exit trigger. Did I miss something?
are my maps.
Not recommended on skill 2-3. More details on the text files.
Ups. I forgot add small stair :(
I updated my map with fix unaccessable exit gate.
Yay, thanks for the fix! The map works without problems now :)
is there any news from Naitelveni and Fifthelephant?
Naitelveni planned try to make the sm181_pack today
Sadly, As Usual, I Wasn't Finished In Time
forgot about you Qmaster, sorry. Before i was asking mostly about if both Naitelveni and Fifthmaps had a map too, and it seems that not, which is a pity.
About your map, i suppose you are still on time: it is an speedmap, given how not much like an speedmap many speedmaps have been these last two or three years and how real speedmaps are made, if you just put an exit on whatever you have it will be similar to most speedmaps already. If you won't release, just save it for sm182.
I kinda fudged the copse theme anyway.
Any news on when there will be a sm181 package?
I won’t be able to finish mine be unfortunately
On another topic, after five days it seems that Naitelveni forgot about this or didn't know the organizer needed to do the pack, if not he would have asked us for help if he was lacking time. He doesn't seem to be hanging around here or Doomworld much in the last months so poking him a bit is not possible.
So any of us will have to do the pack instead and i volunteer myself for it, as i have time.
In 12 hours i will upload it, just in case he appears or if any of you want to submit something quick or tweak a bug on the map. Just warn me beforehand and I'll wait for you. In the case Naitelveni appears with a map after that I'll update the file.
I created sm181 pack, uploaded it on my host and submmited news on func_
Cocerello, I didn't read your post when I made the decision to do it.
The beef and boning never ends!!
Deadline: April 22nd, 23:59.
It's Monday, so let's give eachother an hour of mapping per day for the week.
id1 + bsp1 please.
Link to wad:
>week long dead line
Quake Is Too Dysfunctional To Do 32in24 Efforts
Where's normal (clean) brick texture like bodst56?
Can I use quake.wad?